Optimizing the On-Screen Keyboard tutorial, you learned how to use
Expression Blend to set the InputScope property on a
TextBox to influence what kind of key layout would
appear on your on-screen keyboard.
As you can tell, there are a lot of InputScopes that you
can select from:
[ that's a boatload of InputScopes! ]
Wouldn't it be great if you knew what kind of keyboard
layout you might get with each InputScope without having to
set each one and previewing in the emulator? Well, that is
where this article comes in. Here, you will be able to put a
face to each InputScope available to you.