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3D Index

by senocular   | filed under 3D in Flash

This is an archived tutorial from the kirupa.com legacy collection. It covers software that may no longer be available, but it is kept online because the ideas still hold up.

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Exploring 3D in Flash
Zooming Figures
Static View with 3D Wireframe Boxes
Shape Movement vs. Camera Offset
Trigonometry
Panning the Camera

Simple Camera Panning

Panning Camera Forward and Backward

Basic Shading
Integration of Pre-Rendered 3D Elements
Trigonometry in Multiple Axes
Camera Pitch in Viewing Balloon Arches
Rotation Center
Wireframe Examples Using the Drawing API
Shapes and Fills
Backface Culling
Solid Pyramids
Faces and Depths
Triangular Hourglass and Spaceship Example

That wraps up this tutorial. A huge thank you to all of you who buy kirupa's books, became a paid subscriber, watch the videos, and/or interact on the forums. Your support is what keeps writing like this online! 😇

senocular

This tutorial was written by senocular, also known as Trevor McCauley. He has been one of this community's most generous teachers since the early Flash days, and he is still around: find him on senocular.com and on the forums.

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