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					       by 
					kirupa  |  31 May 2008 
					In the 
					previous page you received an overview of 
					preloaders and what this tutorial will help you to create. 
					To simplify this tutorial, I am going to break it up into 
					two parts. 
					One part will focus on how to create the preloader 
					animation and code, and the second part will discuss 
					integrating your preloader with an existing application such 
					as one that loads an image from an external location. 
					 
					In this section, let's create just the preloader. The 
					preloader consists of the UI and the code required to power 
					the UI. What we are going to do is create a small movie clip 
					that contains all of the visuals and code necessary to run 
					our preloader. As you will see when we get to integrating 
					part, just copying your movie clip into your new application 
					and writing some code makes things easier. 
					Let's get started: 
					
						-  First, create a new Flash CS3 ActionScript 3 based 
						application. Don't worry about modifying any of the 
						default movie settings or properties, but you can if you 
						want!
 
						- Next, draw a rectangle whose dimensions are 270 
						pixels wide and 30 pixels tall:
 
					 
					
					  
					
					[ draw a 270 by 30 rectangle ] 
					Change the color 
					your rectangle to whatever you want. I have mine set to a 
					dark gray color. 
					
						- This rectangle that you drew will act as 
						the base or your preloader's progress bar. With the 
						rectangle still selected, press F8 (Modify | Convert to 
						Symbol) to convert this shape into a symbol.
  The 
						Convert to Symbol dialog will appear. Select the option 
						for MovieClip and give it the name preloaderMC: 
					 
					
					  
					
					[ turn your rectangle into a movie clip ] 
					Click OK to accept your changes and to 
					convert your rectangle into a movie clip. 
					
						- Your rectangle should now be contained inside your 
						preloaderMC movie clip. Now, we want to keep making 
						changes, but we want to make them inside our newly 
						converted preloaderMC itself. Double click on your movie 
						clip or right click and select Edit in Place.
  You 
						should now be editing your preloaderMC movie clip as 
						shown by your navigation bar: 
					 
					
					  
					
					[ you should now be inside the movie clip you created just a 
					step earlier ] 
					
						- Select your rectangle again. It should be a shape 
						just like it was before you converted it into a movie 
						clip. Now, convert it into a movie clip again by pressing 
						F8 or going to Modify | Convert to Symbol. The Convert 
						to Symbol dialog will appear, and from this dialog, 
						select the option for Movie Clip, give it the name
						preloaderBase, and press OK.
  
						What you have just done is wrapped your rectangle shape 
						into another movie clip whose name is preloaderBase. 
						- Our preloader's progress bar consists of the base and the progress 
						indicator. We currently have our base movie clip (the 
						rectangle) ready. 
						The next step is to create the movie clip that will 
						store our progress indicator. Before we do that, let's 
						organize our layers.
  Look in your timeline. You 
						should see Layer 1 which contains your base movie clip. 
						Rename that layer, Layer 1, to say Base: 
					 
					
					  
					
					[ Layer 1 now becomes the Base layer ] 
					
						- Great. Now, insert another layer above Base and give 
						it the name Progress:
 
					 
					
					  
					
					[ insert a new layer and call it Progress ] 
					
						- Select your Progress layer, and on the design 
						surface, draw another rectangle. Set this rectangle's 
						width to be 100 pixels and its height to be 30 pixels. 
						Also, make sure that this rectangle's left edge is 
						aligned with the left edge of your base movie clip which 
						should be 0,0:
 
					 
					
					  
					
					[ draw another rectangle and place it directly over your 
					base movie clip ] 
					Notice that in my 
					version, my progress rectangle has a green color. Whatever 
					color you pick, make sure that it is visible when placed 
					over your base movie clip. 
					
						- With your newly created rectangle still selected, 
						now, convert this into a movie clip. Press F8 or go to 
						Modify | Convert to Symbol to display the familiar 
						Convert to Symbol dialog window. Give it the name
						progressRectangle, select the option 
						for MovieClip, and press OK:
 
					 
					
					  
					
					[ convert your rectangle into a movie clip called 
					progressRectangle ] 
					Alright, now it is time to quickly recap what you did 
					before we proceed to the next page. You created your base 
					rectangle shape, and converted it into a movie clip. 
					This movie clip is more of container for more things than 
					just your base, so you go dig inside this movie clip and 
					convert your base rectangle into a movie clip one more time. 
					After doing that, you added a new layer and drew a new 
					rectangle directly above your base movie clip. This 
					rectangle represented the progress portion of your progress 
					bar, so you convert that into a movie clip as well. 
					In the end, you have a container movie clip called 
					preloaderMC, and inside that, you have your preloaderBase 
					and progressRectangle movie clips. Now, you are set to move 
					on. 
					Onwards to the 
					next page! 
					
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