| by kirupa  |  
					23 April 2007
 Expression Blend is a program that 
					allows you to easily create the user interface for 
					applications based on Windows 
					Presentation Foundation (WPF). In this 
					introductory tutorial, I will explain not only how to use 
					Blend, but also how to draw and modify a shape's various 
					properties such as color, outline, etc. using Brushes. 
					
					In many design programs, you directly 
					manipulate the colors and related properties of an object. 
					In WPF, you don't interact directly with colors. You use 
					intermediary objects called Brushes instead, but the steps 
					needed to change, for example, the color of something is 
					just the same in Blend as it is almost all other programs.
					
 The end result and the steps taken to get there are the 
					same, but the details vary. Future tutorials will touch upon 
					the details, but this introductory tutorial will not.
 This is an introductory tutorial requiring no prior 
					experience with any of the products or terms I mentioned in 
					my previous paragraph. By the end of this tutorial, you will have created 
					something that looks like the following image: 
					 
					[ what your finished project looks like ] Let's get started: 
						Launch Expression Blend. If you do not have Blend 
						installed on your computer, you can download a 
						fully-functional evaluation version by clicking
						
						here.
 When the application loads, 
						you should see a Startup window (if you have it 
						enabled). From this Startup window, click on the New 
						Project link:
 
					 
					[ select New Project from the startup window ] 
						After clicking on New Project, the Create New 
						Project window will appear. Select Standard Application 
						(.exe) as your Project Type, give your project a unique 
						name, and make sure the language is set to C#: 
					 
					[ create a new Standard Application (.exe) ] Press OK to close the Create New Project 
					window and clear the stage for your newly created project. 
						What you see now is your main design area also known 
						as the Artboard. It is where you will create, make, and 
						break your designs. In our first order of business, 
						let's change the size of our stage by making it smaller.
 Towards the left side of your screen, you should see a 
						panel titled Objects and Timeline:
 
					 
					[ easily view all objects in your Artboard using the Objects and Timeline panel ] This area provides you with a listing of 
					all of your objects and controls on the stage, and this area 
					makes it easy to select a particular object if it is buried 
					below other objects. So far, you have just created a new project in Blend. In 
					the 
					next page, let's add figure out how to spruce up our 
					empty, default project. Onwards to the
					next 
					page! |