Swift
3D v2.0
Having used the first Swift
3D for a while, I was excited with Electric Rain's
announcement of Swift 3D version 2.0. After having
surprised the Flash community with a great product,
Swift 3D, a year ago; Swift 3D v2.0 improves the
standards set by its predecessor with numerous
enhancements and new features.
Product Highlights:
-
Create stunning 3D models
to export into the Flash SWF format.
-
Use the simple
drag-and-drop ability to modify, design, and animate
3D shapes.
-
Exporting to Flash is
easier with more customizing options.
-
The Ravix II 3D Rendering
engine radically improves upon the original Ravix
engine by supporting better file optimization,
increased polygon, precise shading/outlining, and
more.
-
Ability to draw your own
3D shapes using the Lathe/Extrusion features.
-
Import 3D Models in a wide
variety of formats including AutoCAD DXF, 3D Studio
Max (.3DS), and other popular formats.
For many years, 3D in Flash
was difficult to achieve and involved using complex 3D
modeling applications. With the introduction of Swift
3D, authoring in 3D environments for export to Flash
became easy and affordable.
After having used Swift
3D v2.0 for a few days, I can clearly tell that this
sets Swift 3D as the premier program a designer will
ever need to create stunning, high-quality 3D content
for use in Web sites.
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