Swift 3D v2.0
Having used the first Swift 3D for a while, I was excited with Electric Rain's announcement of Swift 3D version 2.0. After having surprised the Flash community with a great product, Swift 3D, a year ago; Swift 3D v2.0 improves the standards set by its predecessor with numerous enhancements and new features.

Product Highlights:

  • Create stunning 3D models to export into the Flash SWF format.

  • Use the simple drag-and-drop ability to modify, design, and animate 3D shapes.

  • Exporting to Flash is easier with more customizing options.

  • The Ravix II 3D Rendering engine radically improves upon the original Ravix engine by supporting better file optimization, increased polygon, precise shading/outlining, and more.

  • Ability to draw your own 3D shapes using the Lathe/Extrusion features.

  • Import 3D Models in a wide variety of formats including AutoCAD DXF, 3D Studio Max (.3DS), and other popular formats.

 
For many years, 3D in Flash was difficult to achieve and involved using complex 3D modeling applications. With the introduction of Swift 3D, authoring in 3D environments for export to Flash became easy and affordable.

After having used Swift 3D v2.0 for a few days, I can clearly tell that this sets Swift 3D as the premier program a designer will ever need to create stunning, high-quality 3D content for use in Web sites.

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