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AS1 OOP: Controlling OOP
by senocular
Introduction
The way Actionscript works is not really all that hard to
understand. Most of the concepts so far are fairly easy to
get a grasp on and implement in practice. In fact, there’s a
general basic foundation for everything that happens with
Actionscript. It’s all based on basic object properties and
behavior. All that inheritance stuff? It’s all handled
through simple objects and the properties that define those
objects. What’s more is that the way Flash handles
inheritance is also through automatically created object
properties, namely __proto__ and __constructor__.
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