AS1 OOP: Controlling OOP
         by senocular  

Introduction
The way Actionscript works is not really all that hard to understand. Most of the concepts so far are fairly easy to get a grasp on and implement in practice. In fact, there’s a general basic foundation for everything that happens with Actionscript. It’s all based on basic object properties and behavior. All that inheritance stuff? It’s all handled through simple objects and the properties that define those objects. What’s more is that the way Flash handles inheritance is also through automatically created object properties, namely __proto__ and __constructor__.

 

 
 



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