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  Animated 
				SmartClip Navigation by Lukus  :  5 
				August 2004
 Page 2 - The 
				AnimationHey! So we've created a SmartClip and we know how to use it, now 
				all we need is a proper button for our navigation.
 Let's start by opening the Library panel again, and 
				double-clicking on "mcButton". 
					
					Create a new layer titled "Button" and place 
					it above your fill layer, but below 
					the border layer. Select the Rectangle tool, and deselect the border 
					option. Choose any fill colour, it doesn't matter.  
				 [ Rectangle 
				Properties - No Border! ] We want an animation, right? Well, we need something to 
				trigger that animation, a button for example. However, we're 
				already making the core of our button, so we just need something 
				invisible to trigger an event...an invisible button, easy 
				enough. 
					
					Now draw a rectangle exactly the same size 
					and position as your button. Right click your fill and 
					convert it to a button, entitled "butInvisible". 
					Double-click on the new item.As we don't want to actually see anything from this 
					button, just create a keyframe at "Hit", and delete the 
					rectangle from "Up".  
				 [ butInv - Only 
				Keyframe on "Hit" ] We'll return to the button in a minute, let's get the 
				animation done. I'm not going to explain the animation that I 
				did, because I'm sure many of you can come up with something a 
				lot better, and you will be able to download the source file 
				afterwards if you want to see how I did it.  I will, however, give you some guidelines. 
					Create a layer for your animation, and create a keyframe 
					at frame 5. Your animation must be in 3 stages, I call them: 
					Start, Drift and Stop.
 
						Start is obviously the entrance of 
						your animation.Drift will be any animation you 
						want to occur whilst the mouse is held over the button.Stop is the animation that takes 
						place when the mouse is rolled away. It is always good practice to add an "Actions" layer at 
					the top of your movies. Do so, and label the beginnings of 
					each transformation accordingly. Add Actionscript where 
					needed:  
				 [ Timeline after 
				animation ] Action on Frame 1: 
					
						stop(); Action on Frame 26: 
					
						gotoAndPlay("Drift"); Also note I added a 
				sound file on "Start." Nearly finished! Back to the button: 
					
					Select the element "butInv" from your stage, 
					and add these very simple actions:
 
						on 
						(rollOver)
						{ 
							gotoAndPlay("Start"); } on 
						(rollOut)
						{ 
							gotoAndPlay("Stop"); } 
 And you're done! Go back to your main stage, 
				check your instances + their variables, test the movie and 
				marvel at your new navigation menu. The beauty of this, is that you have the 
				ground-work done. If you decide you want to change the 
				animation, just change your "mcButton" movie, and all instances 
				of the animation will change. Now you're obviously going to want these 
				buttons to lead somewhere ... My best advice, and the 
				practice I always use, is to add a new layer above your movie, 
				and insert a new instance of your invisible button per link, and 
				add the Actionscript for each one :)
 This gives the user the impression they are clicking on your 
				movie clips, but they are actually clicking on invisible 
				buttons. Devious eh!
 I'll attach the source file for my menu, and 
				I'll add a few more examples below Here are a few more examples that utilize the SmartClip:
 
 [ Final Tutorial 
				Menu ] [ Using the same 
				concept + the "Drift" routine ] [ Tab Menu 
				(Scaled Down) ] The EndWell I hope you learned something from this, no matter 
				how insignificant.
 Thanks a lot!     
 
					
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