What is a registration point? Do you know what I am talking about? Simply put, a registration point is the default location of an object from which an object's x and y co-ordinates are determined. More simply, it is the crosshair that appears in the center or corners of your object after you convert it into a movie clip, graphic, or button. The following picture might help jog your memory:

[ the registration point is in the top left ]
In Flash 5, when you wanted to edit an object's registration point, you simply went to Modify | Transform | Edit Center. In Flash MX, Macromedia decided that was too easy and removed that option. Surprisingly, the solution was right under our finger tips:

[ the free transform tool icon ]

[ the object in transform mode ]

[ before and after images of the registration point ]
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