Unlike Flash animations, projector files are different
in that projector files have a different file extension
and they use common Flash commands differently. You can
use this little guide to refer to when working with
projector files.
Launching Files (exec):
Because projectors
are usually placed in a CD-Rom, a common use of
projectors is to use them to open files and other data
contained in the CD-Rom. While in Flash you would use
getURL, you would use the exec command in a projector:
on (release) {
fscommand ("exec", "file.exe");
}
Full
Screen:
To make a projector animation display in full screen,
you would use the following syntax:
fscommand("fullscreen", "true");
Scaling Movies:
When a projector is displayed, the user has full freedom
in resizing the projector animation to her/his liking.
There are situations where you would not want your users
to resize the movie. Problems associated with users
resizing movies are: text might become illegible, images
might pixelate, and the frame rate might decrease (if
the projector window is scaled up).
By default, projector
movies allow your users to resize the movie. If you
decide to disable the resizing of a projector movie, use
the following syntax:
fscommand("allowscale", "false");
Disabling Menu on Right-Click:
To disable the Flash menu that appears when you
right-click on a projector, use the following syntax:
fscommand("showmenu",
"false");
Note:
|
You will still see the
About Macromedia Flash Player when you right click
on a movie with the fscommand disabled. |
Closing Projector Movies:
Because projector movies run in their own window
separate from the Web browser, you can allow your
visitors to close the movie. While in Flash you could
use JavaScript and a window close statement, you would
use the following syntax for enabling your visitors to
close the projector movie:
on (release) {
fscommand("quit");
}
I hope the information helped.
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