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Game Programming Introduction
by Marz
Well first off, since we are developing these games
in Flash, I'd highly suggest having either Flash MX or
Flash MX 2004. I still only have Flash MX but it's
perfectly acceptable as a form of game creation.
Then comes the side resources. If you want sparkling
good graphics and awesome tones, then I'd suggest
grabbing a high quality graphic design program such as
Adobe Photoshop. There are other products that will work
just fine such as 3D Studio Max for adding a
3-dimensional feel to the game.
You will also need to have some sort of sound recording
device. My personal favorite would have to be Fruity
Loops. With an extremely wide variety of options and
function ability and a rather cheap price too. It has
got to be one of my favorite sound recording and editing
programs. Likewise with sound programs, there are many,
choose what you can get comfortable with.
Now. There are some other programs you could get
familiar with, but these will take care of most of the
headaches that you will come against.
Now...what should you know? You should be very familiar
with the Actionscript language. Whether it be AS 1 or AS
2. You should also be familiar with how a video game
works. The best advice I can give for this is to go play
one. Try it out. You know what a bad game is and what a
good game is.. So use that as a judgment. What annoys
you about a game? What makes you happy? Develop around
feelings and not "surprises".
Now, last but not least, the one thing you WILL
need...is PASSION. You will need the passion to
code through an entire engine just to have to recode it
over 3 or 5 times just to get it running fast enough for
what you want. You will need the passion to work on this
until the middle of the night when your eyes feel like a
ball of lead about to fall off a table. This passion is
what drives people such as myself and such as the folks
at Blizzard for instance to make great games!
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