Swift 3D: Publishing to Flash

Now that you have completed your 3D Vector masterpiece, it's time to add it into a movie you created in Flash. Under most circumstances, your Swift 3D movie should be in the form of a .SWF file. So, trying to open the file by double clicking it will not work. So, start Flash.

To learn how to import your Swift 3d Movie, launch Flash. There will be no need to modify any settings for this movie. Now, follow the steps listed below:

  1. In Flash, select Insert > New Symbol. Or you can press Ctrl + F8. Select a movie clip from the box that pops up. See image below:


 

  1. You may name the movie like I did. But it isn't necessary. After you press OK, you should see another timeline similar to your main timeline. This is the timeline for the symbol you just inserted. Now, it's time to import the Swift 3D animation into your animation.
      
  2. Go to File > Import, and choose SWF from the drop down menu. Navigate to the folder where your Exported Swift 3D animation is located. See image below:

  1. Once you have selected the movie, press OK. The movie should now be visible as a set of Keyframes in your Flash timeline. You may have to delete the First Keyframe as Flash may instruct you to.

That's all there is to import a Swift 3D movie into your Flash movie. All you have to do now, is to move the animation to your main layer. Click on the icon labeled "Scene 1" on the top left corner of your Flash window. See image below:

Once you have done that, you should now see a blank timeline. Press Ctrl + L. From the window that pops up, drag and drop the "movie" you created into your drawing box. See image below:

I told you to use the "Insert New Symbol" in the beginning, because it is easier now to move your movie around as you wish. Importing a Swift 3D movie can leave your movie somewhere in the movie you don't want it. Having the movie inside a symbol makes it much easier to edit and move your movie. To edit the movie, simply right click on the first frame of the movie (that should be visible) and choose Edit.

Just a final word before we wrap up. If you have a question and/or want to be part of a friendly, collaborative community of over 220k other developers like yourself, post on the forums for a quick response!

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