sorry, "this" is the Sprite on which everything is drawn and some sprites and textboxes are added so
Originally Posted by wvxvw
..would be more like it, though this is reduced down from what I've got - that's the gist of it. It seems to work ok from a method within the extended-Sprite - hence the "this" in the code above.
var r:Rectangle = mainSprite.getBounds(mainSprite);
var SourceBitMap:BitmapData = new BitmapData();
SourceBitMap.draw(mainSprite, new Matrix(1,0,0,1,-r.left,-r.top));