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Thread: Swapping Multiple Object Depths

  1. #1

    Swapping Multiple Object Depths


    I pretty much just assigned every object to have its _y position as it's swap depth. There is a little more to it than that to ensure duplicate _y values don't cause problems, but thats essentially what I did to fix it.
    Last edited by Skribble; May 13th, 2008 at 04:48 AM.

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