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Mimic truck physics - can't get my head around it
Hey guys - pretty open question. Have googled and searched here to no avail.
What i have is a basic driving engine that i am happy with but i want to add trucks (and the like, ie cars with trailers etc).
I can't seem to get my head around it, and this is just on paper, but i am thinking that the trailer of the truck rotates the opposite way that the truck does but on its own pivot point, but the connection point never seperates.
I guess i am having trouble putting this in code or even on paper.
any ideas? not too stressed about code, just some psudo examples is cool
thanks
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