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Thread: Tiled Image Background
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June 12th, 2012, 03:37 AM #14Registered User
postsTiled Image Background
So I have a navigation background bar that adjusts it's with to the stage and the height is defined in it's XML file. Now this works great, I'm trying to add a tiled image to the background. The image is the same height as the background graphic so it only needs to be repeated on the x axis. Below is my code, I feel something small may be off because it looks right but it doesn't want to work.

Code:protected function _initMenuBg():void { var size : Object = StageController.getInstance().getSize(); var h : int = size.h; var w : int = size.w; _mainMenuBg = new Sprite(); _mainMenuBg.alpha = 0; Tweener.addTween(_mainMenuBg, { alpha:1, time:tweenerTime, transition:"easeoutquad" } ); var bgloader = new Loader(); bgloader.load(new URLRequest("assets/images/nav-background.png")); var bitground:BitmapData = new BitmapData(bgloader.width, bgloader.height, false); bitground.draw(bgloader); _mainMenuBg.graphics.beginBitmapFill(bitground, null, true, true); DrawRectUtil.draw(_mainMenuBg, w, _mainMenuBgHeight, _mainMenuBgColor, _mainMenuBgAlpha); _mainMenuBg.graphics.endFill(); container.addChildAt(_mainMenuBg, 0); }

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