In my as2 game i have an enemy on stage called "Enemy0", my script duplicates this enemys' actions and spawns a var number of enemies called "Enemy". However when i play the game my "Enemy0" hits the wall I made while my "Enemy" ignores the hitTest and goes through it.
How do i make it so that my "Enemy0" and my duplicated enemy, "Enemy", hit the wall? I can upload my flash or show my code if need be.
Plz help and thanks in advance for any help.