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April 12th, 2012, 04:23 PM #1
How do you write the following Flex code to AS3?
Code:[Embed(source="/assets/green_word.png")] private var greenTexture:Class;
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April 13th, 2012, 01:43 AM #21,391Registered User
postsi believe the declaration needs to come previous to the metatag - (getter/setters to follow when required)
also not certain you can type as a Class (might work) - but should probably opt for BitmapData
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April 13th, 2012, 01:57 AM #3
Wrong on both counts

Your so called "Flex code" is AS3. If you're trying to compile with Flash CS, you will need to use the Flex compiler. If you don't want to do that, put the image in your movie's library.
You could also possibly load it at run time.Proud Montanadian
We tolerate living and breathing. And niches.
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Maybe getTimer() or TweenMax is the answer to your problem . . .
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April 13th, 2012, 02:08 AM #41,391Registered User
postsLMAO! thanks a lot C

yeah took about two seconds of searching to confirm that LOL! but... i had done some reading in the Docs once upon a time, that seemed to specify the order was important, pretty sure it was claiming prop first, tag, g/s - perhaps it was related to components specifically, not certain, and hell if i can find it atm HA!

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