Hi,guys!Very happy to announce to the world,my easyLoader project was updated to 1.012.
this class can be used to load sound,video,txt,xml,image,swf,event dae and on.and you guys can add custom file type for easyLoader.
author :liuyi email:ourbrander@gmail.com, Home and document online!:http://www.ourbrander.com/easyloader/
Google code:https://code.google.com/p/easyloader/

What is easyLoader?
This work is use load all the assets of website or game,it is an good assets manager.
People can use it to load sound,video,txt,xml,image,swf,dae and any custom types of files.


Why we need it?
-easy of use
Every method have a good naming,you can use it likes speak to an friend.Only need several lines to complete the work.

-never be lost items
load items one by one.

-excellent memory manage
Using it continually more than 24 hours,memory do not increase without limit.item can be destoried,easyLoader Object(include all assets) too.

-flexible
User can add custom file type to loading.

-dynamic add items for easyLoader
EasyLoader can add and load new assets anytime and anywhere,although all the items were loaded.

-Updates
will updates according to user's requirements.


How to use?

Realy only need several lines:

step1:
new a easyLoader Object
line1: var _assetsManager = new EasyLoader();

step2:
add some necessary event Listener
line2: _assetsManager.addEventListener(EasyLoaderEvent.CO MPLETED,assetsLoaded)

step3:add the assetsLoaded function
line2:private function assetsLoaded(e:EasyLoaderEvent) {
line3: //put some code to here like init()
line4:}

step4:load assets according to config xml
line5:_assetsManager.loadConfig("assets.xml")

ok,this is all!


Public Methods

EasyLoader()
addFile(path:String, alias:String = "", loadTip:String = "", autoRemove:Boolean = false, method:String = "text"):void
addType($type:String, $name:String):Boolean
dispose():void
disposeFileByAlias(alias:String):Boolean
disposeFileByName(name:String):Boolean
getFileByAlias(alias:String):LoadedItem
getFileByIndex(number:uint):LoadedItem
getFileByName(name:String):LoadedItem
init(obj:* = null, $autoLoad:Boolean = true, $ignoreError:Boolean = true):Boolean
loadConfig(str:String):void
pause():void
removeFileByAlias(alias:String):Boolean
removeFileByName(name:String):Boolean
start():void
unPause():void