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Thread: New Side Scrolling Platform Game Engine

  1. #1

    New Side Scrolling Platform Game Engine

    I mentioned it probably a year ago, but the Citrus Engine is finally officially live. You can check out the site, which is also a demo of the engine, at http://citrusengine.com.

    The Citrus Engine is a sidescrolling platform game engine built in ActionScript 3, making it easy for designers and developers to "get right to the good stuff", as it were.

    Let me know if you're interested in checking it out. If you're a student or teacher, you can grab all the code for free.
    http://blueflamedev.com
    Blueflame Development

  2. #2
    Hey. Nice looking engine. The graphics in the demo level are great, kudos. I'd be interested to look at it as I'm currently towards the end of building my own 2d as3 engine (nothing as flexible as yours, it's just for a game), but obviously as you're trying to charge for it i'll just wish you good luck.
    My new hero: Chrysippus
    "Chrysippus is said to have died in a fit of laughter- having given wine to his donkey, he died of laughter after seeing it attempt to eat figs."
    What a legend!

  3. #3
    Thanks juggler. It's free for students and educators.
    Last edited by motionsmith; March 14th, 2010 at 04:10 AM. Reason: Changed the word "discounted" to "free"! Gotta love it!
    http://blueflamedev.com
    Blueflame Development

  4. #4
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    Registered User
    Considering it uses the box2d engine you can get all of the functionality for free and for use in any commercial or non-commercial project at http://box2dflash.sourceforge.net

  5. #5
    That's true, and encouraged, since Box2D is such a great library. However, Box2D can be a very difficult library for many to use, especially since it's a port from C++. In addition, Citrus provides many other features that Box2D does not provide.

    Citrus Engine is for those who do not want to build a robust game engine themselves, but rather just "get to the fun stuff".
    http://blueflamedev.com
    Blueflame Development

  6. #6
    I'm really really intrested in that smooth engine you got there,
    I hooked you up with a PM.
    Looking really good btw, example game!
    Seems kinda clay animation ish.

  7. #7
    Thanks Santa
    http://blueflamedev.com
    Blueflame Development

  8. #8
    The graphics in the demo level are great, kudos. I'd be interested to look at it as I'm currently towards the end of building my own 2d as3 engine (nothing as flexible as yours, it's just for a game), but obviously as you're trying to charge for it i'll just wish you good luck.

  9. #9
    wow i love it its so kool the graphics are great! can you give me some tips on how to make a sidescroller please?
    Last edited by Sunzofliberty; January 25th, 2009 at 07:57 PM.

  10. #10
    Hey, thank you! Here's a very zoomed out overview.

    1. Learn AS3
    2. Pick up Keith Peter's "Making Things Move" book.
    3. Learn the Box2D physics library
    4. Combine OOP knowledge (learned in steps 1 and 2) and apply it with Box2D to make a great game!

    It's not an easy process, but great things are never easy.

    If you're currently at Step 2, then feel free to request a copy of the Citrus Engine, and I will send you the educational version.
    http://blueflamedev.com
    Blueflame Development

  11. #11
    This is a really nice engine! I'm currently learning AS3 and working with classes. I got no idee how the Box2D works. Is there any website on how to work with Box2D physics library?

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