I am now making a game, in which your ship has to avoid many bullets from around. The ship is a MovieClip due to some animation effects. The bullets are just BitmapData stuff....
However, The ship is also combined of five BitmapData with its five frames. How can I test the hit of the MovieClip and the bullets?
I read the docs and it is said that only BitmapData can hittest another BitmapData, now i've got a MovieClip (even different BitmapData in different frames) and many other BitmapData (the bullets).
Any suggestions for this situation?
Thanks in advance