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Thread: Please explain to me "linkage"!!

  1. #1

    Please explain to me "linkage"!!

    In my game i have a lot of mc and sounds(90%++) that will be dynamically attached and removed under various conditions. So as you all can understand, i have to setup their "linkage" properties, to use them in code. Now, in Linkage, i have two feilds, "export for AS" and "export in first frame"....Now when i check on both, everything works fine, but it makes the very first frame pretty heavy....and thus, the preloader shows up at about 70% instead of starting at 0...and if i check off the "export in first frame" option, then the clips or sounds don't get attached at all. What might the problem be, and what is the solution?
    MY BLOG

    I need a SPRITER who can do pixel arts for an arcade fighter project. If you can help out, please pm me.
    I also need someone who can write simple xml files.


  2. #2
    see:
    http://www.senocular.com/flash/tutor...preloaderstart

    The link at the bottom of that section (preloaders) goes into some further depth

  3. Quote Originally Posted by senocular View Post
    see:
    http://www.senocular.com/flash/tutor...preloaderstart

    The link at the bottom of that section (preloaders) goes into some further depth
    Awesome, I was looking into this when I still worked on the flash RTS (sig) and found out the preloader didn't work correctly. I believe I actually tried unchecking every "export in first frame" of all my library items. It still didn't work correctly, but I guess I'll try it again, maybe I did something wrong xD . Though, it is a lot of work, unchecking every item in your library.. Horrible to find that out way too late in a project.

    Thanks.

  4. #4
    Thanks senocular, you have really helped a lot.Thanks again!!

    EDIT: when i went to try it, that is putting everything on the second frame, my sounds or mc s are not being loaded again, what could the problem be?
    Last edited by bluemagica; May 17th, 2008 at 11:58 PM.
    MY BLOG

    I need a SPRITER who can do pixel arts for an arcade fighter project. If you can help out, please pm me.
    I also need someone who can write simple xml files.


  5. #5
    JohnPopes's Avatar
    44
    posts
    Esta Caco?ERES Caco?
    dude what i do is put everything in a "linkage loader" movie clip and put it invisible on some frame, so you only have to check "export for as", and it keeps your first frame intact.

  6. #6
    JohnPopes's Avatar
    44
    posts
    Esta Caco?ERES Caco?
    Quote Originally Posted by bluemagica View Post
    Thanks senocular, you have really helped a lot.Thanks again!!

    EDIT: when i went to try it, that is putting everything on the second frame, my sounds or mc s are not being loaded again, what could the problem be?
    did u give er the "linkage id" that thing you use to call the object?
    shove it all on a mc and put it on some frame

  7. #7
    yep
    MY BLOG

    I need a SPRITER who can do pixel arts for an arcade fighter project. If you can help out, please pm me.
    I also need someone who can write simple xml files.


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