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Thread: VB in Excel Game Programming.

  1. #1

    VB in Excel Game Programming.

    Hello I am trying to generate a grid in which a character can move around in a turn-based environment sharing turns with other random or set monsters. If anyone is interested or has done something like this then please provide me some feedback.

  2. #2

    off topic:
    -------------------------

    Uhh... I don't really think you should be using excel as your game platform. I've heard about it before... but realistically Visual Studio is free and MS makes their own game programming softwares that make using VB/C# game development much easier.


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  3. #3
    Take a look at XNA if you are interested in a variant of the .NET Framework for game development: http://msdn2.microsoft.com/en-us/xna/default.aspx

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  4. #4
    Quote Originally Posted by navybofus View Post
    Hello I am trying to generate a grid in which a character can move around in a turn-based environment sharing turns with other random or set monsters. If anyone is interested or has done something like this then please provide me some feedback.
    if you are using .net, i would look into a workflow. It is basically a state engine, which is what turn based is. Each side gets a turn, and a turn is composed of possible different phases.

    I have worked a bit in it, most people make it overly complicated. Not sure what "help" you are really looking for. As far as marketing goes, there are few turn based games that still do well. Civ and Alien Invasion are the only two games i can think of.

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