Oh man, this is really getting to me. Ive searched long and hard, and nothing is helping me. Or Im searching wrong. Either way... Im trying to make a simple painting app where you can paint on top of your own images. So I load an image from the server, and make it into a bitmap:
var image:Bitmap= Bitmap(loader.content);Then I paint it onto a canvas using the beginBitmapFill method...
paintCanvas.graphics.beginBitmapFill(image.bitmapD ata);However, the image loaded from the server is 640x480, and doesnt all fit into my small 400x300. How can I resize it a bitmap, so just before point 2 above???