Hi, im making an "pixel"-game, in flash ofc .
The Graphics are pixel-looking, kind of Zelda on SNES feeling.
But i have some questions.
Which is the best way to make the ground follow the character?
Should ground which is out-of-site not be loaded, and get loaded as the char gets closer?
Should Different places, houses, dungeons, fields, be in different frames or scenes or get loaded whit AS?
Maximum recommended number of movieclips loaded at the same time?
Any good tips for hitTest with walls, stones, etc?
Any other tip is very appriciated.