Heres my situation:
---> text (TextField)
---> back (Sprite)
I added MouseEvent.MOUSE_OVER event listener to the 'back' sprite, but it doesn't get called, because the 'text' element is in front of it.
I want to keep the event firing only when mouse is over the 'back', so I can't add eventlistener to the 'btn'.
I could put some transparenet duplicate of 'back' in front of the 'text' and add listener there, but I believe there should be a more elegant solution.
Maybe there is some way to exclude an element from the whole capture/bubble event procedure?