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View Full Version : Tank Menu v.2



Lindquist
April 23rd, 2005, 03:32 AM
height=400 width=600

Templarian brought up bird's-eye-shooter game, it gave me this interesting idea that I had to try out.

Enjoy.

-L

Photogenius
April 23rd, 2005, 03:37 AM
lol thats an interactive menu for you

[uber]
April 23rd, 2005, 04:07 AM
Nice concept.. but i think that once the buttons are hit that they are deactivated and the bullets pass through them until another button is pressed

e-sarbak
April 23rd, 2005, 09:48 AM
That is better than the old one...:)

cr125rider
April 23rd, 2005, 08:02 PM
Problem: If you point to the bottom left it looks really unrealistic, try to make the background scroll at different speeds according to the tanks orientation to make it more realistic.
Suggestion: Maybe make the links look like army things like a bunker and have a caption that hovers close to it.

Really neat concept!

fasterthanlight™
April 29th, 2005, 11:04 PM
As well, if you shoot a link, and it becomes activated, you should be able to shoot through the activated link to hit a link that might be behind it. :)

Templarian
April 30th, 2005, 05:50 PM
looks sweet. Nice job.

//edit and ur bullet fire shouldnt slow down the closer you shoot toward the mouse... click on the tank a billion times and theres too many bullets on the screen.