View Full Version : 3ds Max query
reverendflash
November 19th, 2002, 05:28 PM
I have an existing app (http://www.autowraps.com/dynwrap.htm), which uses dynamic jpegs to "wrap" cars in the user's photos. The client wants to add an option where the same image can be used in conjuction with a 3D wireframe of that vehicle.
My query is:
I can use Swift 3D to utilize the wireframe built in 3DS...
I don't know how to dynamically load jpegs on the fly and map them to the wireframe.
Any ideas?
Rev:elderly:
reverendflash
November 20th, 2002, 03:33 AM
nobody?
This is a National (us) company w/thousands of hits/day...
could be lots of exposure....
we need 3D artists...
Rev:elderly:
vts31
November 20th, 2002, 03:44 AM
i can help what is it that u need i dont understand
reverendflash
November 20th, 2002, 03:55 AM
If you go to the link above, you will see that I already have an app which will take your image, and "wrap" it around your car...
My client now wants to be able to "wrap" in 3D.
I know if I get a .3ds file of the car, then we can publish that in Flash via swift, but can it be done dynamically? In other words, can I make the texture dynamic?
thanks for replying,
Rev:elderly:
reverendflash
November 21st, 2002, 09:56 PM
this guy pays well...
If anyone can figure out how to dynamically wrap a 3d wireframe in Flash 5...
anyone?
Rev:elderly:
vts31
November 21st, 2002, 10:15 PM
as far as i know, i don think its possible. try www.cgtalk.com they might now
reverendflash
November 21st, 2002, 10:16 PM
thanks,
I thought it might be a bit futuristic...
I'll give them a look...
Rev:elderly:
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