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View Full Version : help on timer or countdown



franciseah
December 9th, 2004, 10:04 PM
errm...currently i do a game for my sch project...is abt a char that consently moving forward....when it touches a animation, the scale for x and y will change....but i need to do a timer for making to change back to the orginal size for a few seconds or a while...i hadve try the GetTimer() and getinterval and getseconds...but none of them can restart or i should say return back to 0 again...it will change keep on counting up when i use the Trace method...and i dunno quite understand the clearinterval..hope u all can help me out

var start;
start = setinterval(collideElect,100000);
if (start ==300)
{
char._xscale = 100;
char._yscale = 100;
}
clearinterval(start);
after the start reach 300...it won't return back to 0 or what...so i wan to know whether got any solution that can make the setinterval return to 0 or using clearinterval to restart the setinterval..ps...i have try quite num of methods...so i need help on this