View Full Version : controlling one mc timeline from another mc timeline
Myctapeiro
December 3rd, 2004, 10:59 AM
I need help controlling the timelines of mc's from inside another mc everything i've tried doesn't work the way want and i was wondering if someone can help me.
Dr Warm
December 4th, 2004, 02:33 AM
Well i'm not totally sure what u mean by 'controlling' but just using gotoAndStop and gotoAndPlay, read the flash help if you don't know how to use them.
Also if you post a fla maybe i'll know what u mean.
Myctapeiro
December 6th, 2004, 10:11 AM
I've tried gotoAndPlay, gotoAndStop, and nextFrame but for some reason it's not working
Myctapeiro
December 6th, 2004, 10:30 AM
nevermind i figured it out. i didn't put the parentheses on the end of my .nextFrame().
Myctapeiro
January 6th, 2005, 03:33 PM
ok, new problem, i have a MC that restores health, but instead of restoring on section at a time it fills up the life bar and you can't lose health. I'm using the prevFrame() and it's not working, can anyone help me??
SeiferTim
January 6th, 2005, 04:37 PM
Can you post your code for each frame?
I imagine you have a health bar, right?
Ben H
January 7th, 2005, 06:59 AM
Put a stop(); action on each frame in the health bar.
Myctapeiro
January 7th, 2005, 01:04 PM
there are 9 frames, each frame has a stop(); and the last says:
stop();
_root.lives.nextFrame();
this.gotoAndStop(1);
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