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View Full Version : OpenSource Swift3D? 3D SWF or Engine



bhjodokast
September 4th, 2004, 07:26 PM
Is there plans for an OpenSource release?

Also I know the quality is great for importing 3DS files, but is it a good game engine for 3-D? There's no trajectory system as far as I can tell.

Thanks for your feedback!

berkoWitZ
September 4th, 2004, 11:29 PM
mmmm, I dont think there are plans for an opensource release, but check their site and make a search; also swift 3d its not suitable to make a game but I have seen a couple, I think www.erain.com has a site there somewhere with a game, IŽll post it later, have to search it first :P

bhjodokast
September 5th, 2004, 08:40 AM
mmmm, I dont think there are plans for an opensource release, but check their site and make a search; also swift 3d its not suitable to make a game but I have seen a couple, I think www.erain.com (http://www.erain.com/) has a site there somewhere with a game, IŽll post it later, have to search it first :P
There's a lot of techniques out there. Swift3D looks fast, as fast as movie clips of pre-rendered 3D imported as a series of transparent PNGs.

Thanks!

DDD
September 5th, 2004, 01:37 PM
swift is definately not good for any game engine. Only flash games. But I would not call that an engine.

bhjodokast
September 7th, 2004, 12:27 AM
swift is definately not good for any game engine. Only flash games. But I would not call that an engine.It's basic 3-D programming.

Someone mentioned converting Wolfenstein to Flash; it's a good start. Plus the source code is available: http://www.btinternet.com/~belowe/

(Consider with Flash transform and ActionScript, we can run smooth 3D with no raycasting tricks, plus we can auto-optimize FPS and textures with a test animation and see how fast it plays.)

SWiFT can be used for the enemy infantry and projectiles, GUI, etc.

I'm checking out http://www.macromedia.com/devnet/mx/flash/3d_animation.html it's taking awhile ;)