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Robman1
July 20th, 2004, 09:20 PM
how would i go about making a game with a tile based format? My goal is to replicate the warhammer 40,000 playing experience. I have the idea of using guidlines and having each point as a movie clip in which you would tell a "piece" to attach to. This would give the effect of it moving in that direction. How can this be done?

elPooter
July 20th, 2004, 10:26 PM
Check out: http://www.tonypa.pri.ee/tbw/index.html.

he's a tile based guru :D.

moncreyweasel
July 21st, 2004, 10:59 PM
sweet, good resource, thanks

elPooter
July 22nd, 2004, 03:48 PM
no problem :D

Robman1
July 23rd, 2004, 12:20 AM
hey man that really is a great source and its ganna help a lot. Now i would like to ask everyone what kind of game you may want to see. I am definitely doing a warhammer 40000 game but someone suggested a halo version that would be similar look to the zelda snes game. Im open for suggestions.

elPooter
July 23rd, 2004, 12:35 AM
How about a Metal Gear?

Robman1
July 23rd, 2004, 01:20 AM
hmm ive never played it but i have the impression that its a spinter cell style game. Anymore suggestions?

Behemoth-Dan
July 27th, 2004, 12:19 AM
I think he means the original Metal Gear without the new fangled 3d graphics and such. :)

Robman1
July 27th, 2004, 12:38 AM
i havnet played any of the metal gear solids.