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View Full Version : How to do this in illustrator (or maybe PS)



DDD
June 21st, 2004, 03:21 PM
Been trying to get this techno dot or halftone look in Illustrator.....Could not find a real good reference of what I am talking but if you look close here you can find the effect I am looking for on the sprite remix bottle on this site
http://www.sprite.com/remix/

then green part around the sprite text on the label. I would like to do it in ILL but I will settle for PS if someone has a link to a tut. I will keep chuggin at it and will post if I find before someone helps me out.

jimhere
June 21st, 2004, 04:58 PM
How about making a Scatter Brush made of a couple circles, set to a random scatter. Then expand it and use as a mask.

nobody
June 21st, 2004, 05:20 PM
Here's a photoshop tutorial
http://www.lunareclipse.net/halftone.htm

I've seen a better one though, let me look.

edit:
This one looks pretty good
http://www.bluesfear.com/tutorials/dots.htm

dru_nasty
June 21st, 2004, 06:34 PM
http://www.urbangrafixdesigns.com/tutorials/halftonedots/halftone-trendy-dots.htm

DDD
June 21st, 2004, 08:39 PM
Thanks guys I was really hoping for a way to do this in AI. So it will be scalabe so I dont have to recreate it for diff sizes. Must be a plugin for this somewhere.

iLikePie
June 22nd, 2004, 04:45 AM
i don't know how easy it would be to get a filter or anything for AI because imagine how complex the paths would have to be.... it doesn't seem to be the kind of thing that lends itself well to vectors.

good luck to ya though

.soulty
June 22nd, 2004, 05:20 AM
like jimhere mentioned before, you could try to use that scatter brush tool.

mlk
June 22nd, 2004, 07:56 AM
PS Retrodots plugin (free):
http://www.philipp-spoeth.de/

.soulty
June 22nd, 2004, 08:09 AM
ive got a idea!

do the effect in photoshop get it done, select the layer with the dots, create a channel with the selection, use the channel to clean up the edges of the shape (use curves to make it more smoother) select the channel, go to paths make the selection a work path, tolerance will have to be played with, and then export that path to illustrator. and in the end you have a scalable dot effect. (freestylin ...:rap:.)

grimdeath
June 22nd, 2004, 08:27 AM
yup what soulty said is your best bet or you can do it all manually and just union the circles in AI so its really up to you i think the PS way is much faster but the manual way in AI could be more precise so tis really up to you ;) good luck

jimhere
June 22nd, 2004, 09:55 AM
Is this what you mean? Its a bunch of dots turned into a brush. The .ai is 500k (CS's fault).

mlk
June 22nd, 2004, 10:11 AM
purdy

DDD
June 22nd, 2004, 01:25 PM
hhmmm......interesting method....I will have to look into that one also. SImplistik provided a good method also using PS then to Streamline the to Illustrator. I always forget I have streamline...