View Full Version : hittest stop?
yhack
June 3rd, 2004, 03:39 PM
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
this._x -= 5;
if (_root.alien.hitTest(_root.barrier)) {
this._x += 5;
}
the alien moves about then whin it touches a barrier it should stop but why dousnt my code work?
signifer123
June 3rd, 2004, 05:08 PM
try this:
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
play();
_x+= 5;
if (_root.alien.hitTest(_root.barrier)) {
this._x -= 5;
}
}
}
yhack
June 3rd, 2004, 05:25 PM
nope it dont work :(
signifer123
June 3rd, 2004, 05:26 PM
are yuo useing irregualr objects?
ohh ya i changed the keys in case you didn't notice
yhack
June 3rd, 2004, 05:31 PM
yes im using irregular shapes
signifer123
June 3rd, 2004, 05:38 PM
ohh it think you need to use get_x and get_y for that i'll post a lnk to it i don't qiete get it?
yhack
June 3rd, 2004, 05:39 PM
no i dont
signifer123
June 3rd, 2004, 05:40 PM
here
http://www.kirupaforum.com/forums/showthread.php?t=43509&highlight=irregular+hittest
i hope it helps!
yhack
June 3rd, 2004, 06:04 PM
i didnt understamd it
maybe i can make the alien stop when it gets to a certain pixel?
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