View Full Version : what is combustion, AE and lightwave?
hga77
February 24th, 2004, 10:56 PM
can someone please explain to me what is "combustion", "AE" and "lightwave"?
Are those products similar to swift3D??? cos I've used swift3d!
Thanks
grimdeath
February 24th, 2004, 11:03 PM
Nope combustion is a compositing program which is sued to import 3d grafix onto video and make movies or commercials, AE is After Effects which is sued also for video production and Lightwave is a 3d Program whihc is pretty neat and one of the most affordable of the 3d appz out there today.
Hope that helps :beam:
hga77
February 24th, 2004, 11:35 PM
thanks grimdeath...so combustion is similar to swft3d?
morse
February 25th, 2004, 12:01 AM
No, lightwave is the only one there similar to swift3d, but its in another league...
hga77
February 25th, 2004, 12:05 AM
I stil dont know the difference but thanks anyways :crazy:
DDD
February 25th, 2004, 12:40 AM
www.newtek.com for lightwave
www.discreet.com for combustion
www.erain.com for swift3d
.soulty
February 25th, 2004, 12:53 AM
swift is a basic 3d modeling program, you can create shapes and objects from lathes, revolves from profiles. These profiles can be imported from illustrator and other vector apps.
Lightwave being the most similar to swift in the group that you mentioned is a proffessional 3d application, one which you can create much more complex 3d geometry using polygon tools (which swift 3d does not have) and create particle effects, for things such seen in movies and tv commercials. Swift on the other hand can only render out to bitmap or swf , without the ability of created particle effects or anything like that. Think of it as a great simple way to create 3d ( you can create some amazing complex 3d in swift, but not to the same quality as lightwave).
Combustion.. well if you search the forums you would read that like AE combustion are compositing application, both need imported graphics to be composed into a form of film, which in these application can have applied Post Production effects. which are effects placed on after a graphic has been created.
.. eg you create a 3d plane in a 3d application say lightwave. and its flys from one screen to another. you render out that animation from the 3d app to a video format say .avi
place that video footage into combustion or AE (after effects) and then create a particle emiiter or some sort of filter to create smoke trailing from its back burners or something like that. and then have that effect track along with the footage, so in the end when you render your video from Combustion or AE it will look seemless.
Combustion having paint operators allows you to create objects straight in combustion, as has Solid and text in AE, but there prime use it to gather external completed media and apply effects and compose the image and effects together.
hope that clears it up for you
cheers
.soulty
hga77
February 25th, 2004, 03:06 AM
Thanks alot Soulty :thumb:
That helped understand things much more.
now i'm gona check out the links by DDD.
N4nyT
March 5th, 2004, 07:39 AM
That was an excellent explanation Soulty, can I assume 3Ds Max is similar to Lightwave ?
.soulty
March 5th, 2004, 07:54 AM
thanks. and you assume correctly, both are similar in that they are both high end 3d application, they do differ in some ways like navigation and methods of creating and editing objects. Also lightwave comes in 2 parts, one is a modeler, the other is a animator, while 3dmax has it all in one.
cheers glad i can help :)
.soulty
Powered by vBulletin® Version 4.1.10 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.