lrhb
October 13th, 2003, 02:22 PM
For reference, to help illustrate my question:
http://lrhb.org/illustration.gif
The question is this: is it possible to get an uh... "absolute" X and Y for _root.dropDown1MC.listMC.item?
As is stands, I'm placing dropDown2MC on the stage using the following code:
_root.attachMovie("dropDown2", "dropDown2", 30, {_x:_xmouse, _y:_ymouse});
and that gets it on the stage, but it doesn't function as I need it.
In a perfect world, I'd like to place dropDown2MC at the X and Y of item, BUT, there is a mask to only show a certain area of listMC (it's how I'm making a scrollable dynamically populated list).
So, is there a way to get some sort of absolute value, relative to root or something, of item's X and Y coordinates?
Sorry if this is a bit complicated... I'm trying to be as clear as possible, but you know how hard that can be when you're connected to Flash directly though a firewire cable to the brain :hat:
thanks in advance!
lrhb
http://lrhb.org/illustration.gif
The question is this: is it possible to get an uh... "absolute" X and Y for _root.dropDown1MC.listMC.item?
As is stands, I'm placing dropDown2MC on the stage using the following code:
_root.attachMovie("dropDown2", "dropDown2", 30, {_x:_xmouse, _y:_ymouse});
and that gets it on the stage, but it doesn't function as I need it.
In a perfect world, I'd like to place dropDown2MC at the X and Y of item, BUT, there is a mask to only show a certain area of listMC (it's how I'm making a scrollable dynamically populated list).
So, is there a way to get some sort of absolute value, relative to root or something, of item's X and Y coordinates?
Sorry if this is a bit complicated... I'm trying to be as clear as possible, but you know how hard that can be when you're connected to Flash directly though a firewire cable to the brain :hat:
thanks in advance!
lrhb