View Full Version : Developing for the Wii
Arelle
August 31st, 2009, 09:51 AM
help!!!
how exactly do you use the API's in order to incorporate the movement of the Wii remote in flash games? a .js is also needed right? i am having trouble researching this :( can't find an answer anywhere :((((
Thanks in advance
pantas
August 31st, 2009, 10:49 AM
what do you mean?
Arelle
August 31st, 2009, 11:33 AM
im looking into developing a flash game for the nintendo wii that can is playable through the opera browser. but in order to use the features of the wii remote you need an API - and a .js file (i think) but i dont know how it all works? can you shed some light?
therobot
August 31st, 2009, 01:06 PM
im looking into developing a flash game for the nintendo wii that can is playable through the opera browser. but in order to use the features of the wii remote you need an API - and a .js file (i think) but i dont know how it all works? can you shed some light?
You mean this? http://code.google.com/p/wiiflash/
It's been a while since I looked at this stuff, but it's probably fairly easy. Last I checked ( > 1 year ago ), you had to publish for Flash Player 6 to get this to work
Rslegion
August 31st, 2009, 01:35 PM
Wow, i didn't even know that was possible, has anyone had any luck in producing a decent game playable on the Wii?
dandylion13
August 31st, 2009, 04:21 PM
If you don't mind the rating, maybe this book will help?
http://www.amazon.ca/Nintendo-Flash-Game-Creators-Guide/dp/0071545255
Powered by vBulletin® Version 4.1.10 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.