werehunt
August 27th, 2009, 02:50 AM
is this a good approach?
I mean it works as far as I have tested it, but I wonder if its the right approach...
maybe I should do something with this points like making an object out of it, or I dont know, before tweening them :D
var point:Point = new Point(100, 100);
TweenLite.to(point, 1, { x: newWidth, y: newHeight });now before anyone asks why would I do this because there is obviously no visual feedback, I need them for reference...
I mean it works as far as I have tested it, but I wonder if its the right approach...
maybe I should do something with this points like making an object out of it, or I dont know, before tweening them :D
var point:Point = new Point(100, 100);
TweenLite.to(point, 1, { x: newWidth, y: newHeight });now before anyone asks why would I do this because there is obviously no visual feedback, I need them for reference...