kamcknig
June 6th, 2009, 09:24 PM
Hi everyone,
I'm making a game that involves spaceships following waypoints. Rather than making them move straight to a waypoint, turning, and then moving straight to the next one, it'd be nice to have them follow some sort of bezier curve/path along all of the waypoints. I'm not familiar with the math involved in this kind of thing. Are there any tutorials or sites out there that you guys know of that you can point me to in order to get something like this working?
Thanks!
Kyle
I'm making a game that involves spaceships following waypoints. Rather than making them move straight to a waypoint, turning, and then moving straight to the next one, it'd be nice to have them follow some sort of bezier curve/path along all of the waypoints. I'm not familiar with the math involved in this kind of thing. Are there any tutorials or sites out there that you guys know of that you can point me to in order to get something like this working?
Thanks!
Kyle