gamesville
May 1st, 2009, 12:33 PM
Hi,
I have a set of buttons which trigger menu panels to tween up from below the screen. I want these menu panels to be displayed behind the buttons (which are displayed on the button edge of the screen). So I add the menus to the parent container, then I add the buttons, so that the menus would be behind the buttons and getChildIndex(buttons) = 1 and getChildIndex(menus) = 0.
The menus are correctly displayed behind the buttons when I comment out the tween code. But when I implement the tweens and start the tween of the menus, they do their motion tween but are displayed in front of the buttons instead of behind; somehow their display object index order got screwed up.
Some very simplified code:
from the Menu class:
this.tweenIn = new Tween(this, "y", Regular.easeOut, stageHeight, stageHeight - this.height, 2, true);
this.tweenOut = new Tween(this, "y", Regular.easeOut, stageHeight - this.height, stageHeight, 2, true);
tweenIn.stop();
tweenOut.stop();From Button class:
this.addEventListener(MouseEvent.CLICK, startTween);
function startTween(e:MouseEvent) {
myMenu.tweenIn.start();
}
Is this a known issue? Any workarounds?
Thanks a lot,
Jeremy
I have a set of buttons which trigger menu panels to tween up from below the screen. I want these menu panels to be displayed behind the buttons (which are displayed on the button edge of the screen). So I add the menus to the parent container, then I add the buttons, so that the menus would be behind the buttons and getChildIndex(buttons) = 1 and getChildIndex(menus) = 0.
The menus are correctly displayed behind the buttons when I comment out the tween code. But when I implement the tweens and start the tween of the menus, they do their motion tween but are displayed in front of the buttons instead of behind; somehow their display object index order got screwed up.
Some very simplified code:
from the Menu class:
this.tweenIn = new Tween(this, "y", Regular.easeOut, stageHeight, stageHeight - this.height, 2, true);
this.tweenOut = new Tween(this, "y", Regular.easeOut, stageHeight - this.height, stageHeight, 2, true);
tweenIn.stop();
tweenOut.stop();From Button class:
this.addEventListener(MouseEvent.CLICK, startTween);
function startTween(e:MouseEvent) {
myMenu.tweenIn.start();
}
Is this a known issue? Any workarounds?
Thanks a lot,
Jeremy