SchmackLab
March 26th, 2009, 11:48 AM
So i have been messing around with a script found for a simple paint program. After adapting the code a bit for my own needs and getting an understanding of how it works I had a couple questions.
first of all I need to create a button that will clear the stage (or more specifically lvg1)
second what does e reference in lines similar to
e.target.graphics.lineTo(e.localX,e.localY);
Thank you for your help!
import flash.events.MouseEvent;
import flash.geom.Matrix;
// flag per il detect del mousedown
var md:Boolean=false;
// creo una lavagna front
var lvg1:Sprite = new Sprite();
lvg1.graphics.lineStyle(0,0x999999);
lvg1.graphics.beginFill(0x999999);
lvg1.graphics.drawRect(0,0,550,400);
lvg1.graphics.endFill();
addChild(lvg1);
lvg1.x=0;
lvg1.y=0;
lvg1.addEventListener(MouseEvent.MOUSE_DOWN, _onMouseDown);
lvg1.addEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove);
lvg1.addEventListener(MouseEvent.MOUSE_UP, _onMouseUp);
function _onMouseDown(e:MouseEvent):void
{
trace("_onMouseDown");
var c:uint=0x666666;
e.target.graphics.lineStyle(50,c,1);
e.target.graphics.moveTo(e.localX,e.localY);
md=true;
}
function _onMouseUp(e:MouseEvent):void
{
md=false;
}
function _onMouseMove(e:MouseEvent):void {
trace("_onMouseMove");
if (md) {
e.target.graphics.lineTo(e.localX,e.localY);
}
}
first of all I need to create a button that will clear the stage (or more specifically lvg1)
second what does e reference in lines similar to
e.target.graphics.lineTo(e.localX,e.localY);
Thank you for your help!
import flash.events.MouseEvent;
import flash.geom.Matrix;
// flag per il detect del mousedown
var md:Boolean=false;
// creo una lavagna front
var lvg1:Sprite = new Sprite();
lvg1.graphics.lineStyle(0,0x999999);
lvg1.graphics.beginFill(0x999999);
lvg1.graphics.drawRect(0,0,550,400);
lvg1.graphics.endFill();
addChild(lvg1);
lvg1.x=0;
lvg1.y=0;
lvg1.addEventListener(MouseEvent.MOUSE_DOWN, _onMouseDown);
lvg1.addEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove);
lvg1.addEventListener(MouseEvent.MOUSE_UP, _onMouseUp);
function _onMouseDown(e:MouseEvent):void
{
trace("_onMouseDown");
var c:uint=0x666666;
e.target.graphics.lineStyle(50,c,1);
e.target.graphics.moveTo(e.localX,e.localY);
md=true;
}
function _onMouseUp(e:MouseEvent):void
{
md=false;
}
function _onMouseMove(e:MouseEvent):void {
trace("_onMouseMove");
if (md) {
e.target.graphics.lineTo(e.localX,e.localY);
}
}