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View Full Version : Quick stab at fire.



Enebreus
November 24th, 2008, 02:57 PM
A quick little experiment to try to get fire out of Perlin noise. (I'm sure this has been done a hundred times before).

See it (http://blog.organa.ca/?p=31#more-31)
Get the Source (http://blog.organa.ca/flashContent/flame/flameTest.zip)

I'm not super comfortable sending out the source, as it's pretty messy. But meh, if you want it it's yours.

vini
November 24th, 2008, 03:38 PM
A quick little experiment to try to get fire out of Perlin noise. (I'm sure this has been done a hundred times before).

See it (http://blog.organa.ca/?p=31#more-31)
Get the Source (http://blog.organa.ca/flashContent/flame/flameTest.zip)

I'm not super comfortable sending out the source, as it's pretty messy. But meh, if you want it it's yours.
Not at all bad IMO

Iamthejuggler
November 24th, 2008, 03:41 PM
It doesn't really look much like fire, but the effect is pretty. Gotta love playing with perlin noise and bitmaps :D

shane-c
November 24th, 2008, 03:54 PM
Cool effect - it actually looks a lot more like a meteor to me. Nice work :beer:

Enebreus
November 24th, 2008, 04:04 PM
I'm trying to convince myself that it looks like the flame on a gas burner or maybe a match head. A proper wood fire would a little harder to emulate :D

pwdVergesser
November 26th, 2008, 12:15 PM
...did something similar a year ago...

http://www.dasprinzip.com/prinzipiell/2007/06/13/burn-baby-burn/

Iamthejuggler
November 26th, 2008, 12:47 PM
he effect is pretty. Gotta love playing with perlin

Hey! Get outta my head!

birdwing
November 26th, 2008, 10:14 PM
Nice work :thumb2:

another one I've seen is here:
http://www.gskinner.com/blog/assets/spectrum_blaze/

he even turned it into a graphic visualizer.

Its worth a look. (i'm still trying to figure it out)

Sirisian
November 27th, 2008, 04:34 AM
It's all in the displacement map :P Mess around with perlin + displacement map and you'll get really close to fire after a while. I think there's something else to it to create the tails of fire. I forgot if perlin noise is what causes those or if something else does it.