View Full Version : Complex Shapes to sprites
jazzman121
October 16th, 2008, 10:17 PM
hey! If i have a sprite that im using in my flash movie..
I know you can use
sprite.graphics
and draw vector graphics
but what if i want the shape to be something really complex ... is there a way to attach a vector shape to it.. that ive drawn in the flash IDE or... can i take a shape and convert it to code somehow.. dont know if this makes sense??
thanks
jazzman121
October 17th, 2008, 09:48 AM
anybody please help? or let me know if it doesn't makes sense.. So i can explain it better
Ranoka
October 17th, 2008, 10:25 AM
That doesn't really make much sense...
Why don't you draw what you want in the IDE, and then give it a class name like ComplexShape and have it extend Sprite (instead of the default MovieClip). Then in your code, instead of making an instance of a blank Sprite, make an instance of your ComplexShape instead -- which will basicly be a Sprite with your artwork inside it.
Are you trying to do something different?
scottc
October 17th, 2008, 10:32 AM
Well, there are a few different ways... like linking to a symbol in your library.
goto your library in flash to the movieclip, graphic, png, mp3 whatever..
right click -> linkage
then tick the box that says "export for actionscript"
remember the name that it puts there.. eg mydrawing
then in your code put something like:
var mysprite:mydrawing = new mydrawing();
addChild(mysprite);
jazzman121
October 20th, 2008, 01:41 AM
thanks.. that helped... one more question any place where I can take a complex shape and convert it to as3 code?
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