playing_life
August 25th, 2008, 03:53 AM
Hi everybody,
I am sorry if this is a stupid question but I have searched for the last 3 days and I did not find an answer to this.
I want to create a class which extends a MovieClip class and I am trying to have in te constructor of the class to draw some graphic. Is this even possible of is there something I do wrong? I get no error but I can't see anything on the screen.
Code in Flash:
-------------
var tabel = new data_matrix();
-----------------------------
Code in text editor - where I buid the class:
------------------------------------------
class data_matrix extends MovieClip{
public var dshape:MovieClip;
function data_matrix(){
dshape=this.createEmptyMovieClip("dshape1",100);
dshape.lineStyle(0, 0xFF0000, 100);
dshape.lineTo(100, 0);
dshape.lineStyle(0, 0x00FF00, 100);
dshape.lineTo(100, 100);
trace(this._name);
}
-------------------------------------------
Also the trace command above displays UNDEFINED like the object is not even defined.
I thank you very much in advance.
I am sorry if this is a stupid question but I have searched for the last 3 days and I did not find an answer to this.
I want to create a class which extends a MovieClip class and I am trying to have in te constructor of the class to draw some graphic. Is this even possible of is there something I do wrong? I get no error but I can't see anything on the screen.
Code in Flash:
-------------
var tabel = new data_matrix();
-----------------------------
Code in text editor - where I buid the class:
------------------------------------------
class data_matrix extends MovieClip{
public var dshape:MovieClip;
function data_matrix(){
dshape=this.createEmptyMovieClip("dshape1",100);
dshape.lineStyle(0, 0xFF0000, 100);
dshape.lineTo(100, 0);
dshape.lineStyle(0, 0x00FF00, 100);
dshape.lineTo(100, 100);
trace(this._name);
}
-------------------------------------------
Also the trace command above displays UNDEFINED like the object is not even defined.
I thank you very much in advance.