WhiteRau
June 7th, 2008, 12:06 AM
hey crew:
sticking my toes into the AS 3.0 pool here. i imported a .PNG to the library and tried to set the base class (in the Linkage window) to 'flash.display.Sprite'. when i click 'okay', it tells me it can't find the base definition and one will be created automatically on export. WTF?! isn't the Sprite a new part of CS3?
also, when i go back to the Properties, the base class has reverted to 'flash.display.BitMap'. i can change it, but i never takes... this is stupid.
can anyone tell me WTF is going on? i'm tired, cranky and if this **** is broken right out of the box, i'll go back to AS 2.0 and be done with it.
thanks
WR!
sticking my toes into the AS 3.0 pool here. i imported a .PNG to the library and tried to set the base class (in the Linkage window) to 'flash.display.Sprite'. when i click 'okay', it tells me it can't find the base definition and one will be created automatically on export. WTF?! isn't the Sprite a new part of CS3?
also, when i go back to the Properties, the base class has reverted to 'flash.display.BitMap'. i can change it, but i never takes... this is stupid.
can anyone tell me WTF is going on? i'm tired, cranky and if this **** is broken right out of the box, i'll go back to AS 2.0 and be done with it.
thanks
WR!