View Full Version : Playing with Fire
gymnastdaniel5
June 1st, 2008, 04:45 AM
Hello,
Below is my second flash animation, even though this is my second I learn pretty fast so please watch.
http://h1.ripway.com/SeeSic/PlayingWithFire.swf
P.S I know there are a few little positioning errors, I fixed most of them but there are still a few small ones.
-Daniel
TUNCAYS
June 1st, 2008, 04:48 AM
:) good work for the second time
gymnastdaniel5
June 1st, 2008, 03:41 PM
:) good work for the second time
Thanks, I will make more animations later, make sure to check them out.
Anogar
June 1st, 2008, 03:58 PM
... :|
Is this a joke?
sekasi
June 1st, 2008, 04:15 PM
You should hold putting your stuff up for critique until you're confident that it is something anyone would want to watch. Not meaning that in a "mean" way. Just.. think realistically.
Templarian
June 1st, 2008, 04:24 PM
It was to slow of an animation in parts. Your timing was off and you didn't have a plot.
Also your vectors need work as there are inconstancies in your frames that take away from what the user should be looking at. Also your attention to detail needs to go up right now its kind of bland in overall detail.
//edit, its good for your second try though. :) (kind of skimmed your post to fast).
Sirisian
June 2nd, 2008, 01:18 AM
I'll take the passive critique and just say you should host these in a webpage using swfobject and not in full screen.
matthewjumps
June 2nd, 2008, 02:32 AM
I reckon thats a bit harsh - this is his 2nd attempt at flash animation ever i think?
Im not saying its good, but its ok for a total absolute beginner...gotta crawl before you can walk and stuff...
ajcates
June 2nd, 2008, 03:13 AM
Yea, it isn't that far off from my first flash animation, when I released how much work had to go into animation, I stop doing it all together.
cshaheen
June 3rd, 2008, 02:40 AM
really good for a newbie, just keep learning the software and look at professional work to get a feel for what the flash is really capable of
Pasquale
June 3rd, 2008, 09:35 AM
No anticipation, empathy or weight :(
All essential parts of animation.
It's not about moving things around, it's about how you move them around.
mattrock23
June 3rd, 2008, 01:46 PM
Make sure to remove unnesessary, distracting shapes such as the gray bit that takes part of the floor.
The ending is confusing; "Less" and "on" are also words. Make sure to plan out how each section of your animation will look: A process known as storyboarding.
Don't worry about snobs' comments. As long as you consider all the advice given and make an effort to improve, you can keep posting your animations here.
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