richjamison
March 13th, 2008, 09:13 AM
I have a MovieClip Class called Capsule that gets added to the stage multiple times in a for loop. The Capsule I had pre-designed with a Bitmap inside of it. The Bitmap needs to be replaced with a different Bitmap from the library for each instance of the Capsule placed on the stage.
How can I replace the Bitmap?
Here is the code that I use to add the Capsules. Pretty standard I think:
for (var i:int = 0; i < docCount; i++) {
var myCapsule:Capsule = new Capsule();
myCapsule.name = "Dr. " + String(docsArray[i]);//"myCapsule" + i;
myCapsule.scaleX = .25;
myCapsule.scaleY = .25;
myCapsule.myRads = capsuleAngle;
//myCapsule.mySubjectName = "";
myCapsule.x = carouselCenterX + Math.sin(capsuleAngle) * radiusX;
myCapsule.y = carouselCenterY + Math.cos(capsuleAngle) * radiusY;
allMyCapsulesYpos[i] = myCapsule.y;
allMyCapsulesXpos[i] = myCapsule.x;
var myScale:Number = new Number(myCapsule.y / (carouselCenterY + radiusY));
myCapsule.scaleX = myCapsule.scaleX * myScale;
myCapsule.scaleY = myCapsule.scaleY * myScale;
myCapsule.addEventListener(MouseEvent.MOUSE_OVER, doctorMouseOver);
myCapsule.addEventListener(MouseEvent.MOUSE_OUT, doctorMouseOut);
myCapsule.addEventListener(Event.ENTER_FRAME, rotateCarousel);
allMyCapsules[i] = myCapsule;
myCapsuleContainer.addChild(myCapsule);
capsuleAngle += capsuleAngleIncrement;
}Here's the layers of the Capsule:
Pic is the layer that the Bitmap is on.
http://www.fbnpodcasts.com/TempImages/CapsuleLayers.png
Anyone?
Thanks
How can I replace the Bitmap?
Here is the code that I use to add the Capsules. Pretty standard I think:
for (var i:int = 0; i < docCount; i++) {
var myCapsule:Capsule = new Capsule();
myCapsule.name = "Dr. " + String(docsArray[i]);//"myCapsule" + i;
myCapsule.scaleX = .25;
myCapsule.scaleY = .25;
myCapsule.myRads = capsuleAngle;
//myCapsule.mySubjectName = "";
myCapsule.x = carouselCenterX + Math.sin(capsuleAngle) * radiusX;
myCapsule.y = carouselCenterY + Math.cos(capsuleAngle) * radiusY;
allMyCapsulesYpos[i] = myCapsule.y;
allMyCapsulesXpos[i] = myCapsule.x;
var myScale:Number = new Number(myCapsule.y / (carouselCenterY + radiusY));
myCapsule.scaleX = myCapsule.scaleX * myScale;
myCapsule.scaleY = myCapsule.scaleY * myScale;
myCapsule.addEventListener(MouseEvent.MOUSE_OVER, doctorMouseOver);
myCapsule.addEventListener(MouseEvent.MOUSE_OUT, doctorMouseOut);
myCapsule.addEventListener(Event.ENTER_FRAME, rotateCarousel);
allMyCapsules[i] = myCapsule;
myCapsuleContainer.addChild(myCapsule);
capsuleAngle += capsuleAngleIncrement;
}Here's the layers of the Capsule:
Pic is the layer that the Bitmap is on.
http://www.fbnpodcasts.com/TempImages/CapsuleLayers.png
Anyone?
Thanks