shaji
February 22nd, 2008, 01:11 AM
Hi All,
I am not sure whether this is correct place for my question, I didn't find an appropriate location in the forum. Its more of maths than actionscript, I assume.
I am working on a simulation showing refraction of light through a prism. Its just a single ray, coordinate from which the light ray enters prism is constant whereas the coordinate from which light comes out changes as per angle of light entering the prism. I am able to simulate almost everything except the shifting of coordinates from where light ray come out of prism.
Maths really scares me, but then I have no choice. Please give me a clue to find the coordinates or a solution would be real good.
I am not sure whether this is correct place for my question, I didn't find an appropriate location in the forum. Its more of maths than actionscript, I assume.
I am working on a simulation showing refraction of light through a prism. Its just a single ray, coordinate from which the light ray enters prism is constant whereas the coordinate from which light comes out changes as per angle of light entering the prism. I am able to simulate almost everything except the shifting of coordinates from where light ray come out of prism.
Maths really scares me, but then I have no choice. Please give me a clue to find the coordinates or a solution would be real good.