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Lord Rahl
February 20th, 2008, 06:32 PM
Hey all. Well I was making some more models and after my lego men that I created I decided to make a vehicle for him. For some reason the first thing that hit my mind was an ATST (chicken walker!!!!) from star wars. However, I seem to be having some difficulty with how the legs connected to the head piece itself. I have found several reference pictures and some show it one way, some show it another. I couldn't quite remember how it went and sadly I can't find the old movies to dig out of my closet to watch. So I was wondering if anyone remembers how it went or can find a picture of what it's supposed to be like.
Side Note:I think it had a little box like thing under the head with parts extending out to the legs. But not positive because some of the pictures I have the legs are blocking the view.
Angle View (http://www.geocities.com/myhostedstuff/SubPics/ATST.jpg) of what I have so far.
Front View (http://www.geocities.com/myhostedstuff/SubPics/ATSTfront.jpg) of what I have so far.

mlk
February 21st, 2008, 11:50 AM
comon, how hard is it to googleimage?

http://images.google.com/images?hl=en&q=atst&um=1&ie=UTF-8&sa=N&tab=wi

Lord Rahl
February 21st, 2008, 01:19 PM
lol not hard at all. Notice I did say I have already found some. So I must have searched to find them. My problem was finding a pic with the gyro thingy underneath showing enough to replicate it. But i'v managed to find a good enough pic, so i'm good. :P

Pasquale
February 21st, 2008, 03:27 PM
Dude you should move onto something more complex that lego!

Lord Rahl
February 22nd, 2008, 12:17 AM
Dude you should move onto something more complex that lego!
lol yeah. I'm trying to work on a low poly human model. But it seems like its harder to move from one body part to another when making a human. That's why I have stuck to legos and :block: like things so far.

Pasquale
February 22nd, 2008, 06:07 AM
lol yeah. I'm trying to work on a low poly human model. But it seems like its harder to move from one body part to another when making a human. That's why I have stuck to legos and :block: like things so far.

It works best if you work from the core and extrude out.