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fugnug
December 17th, 2007, 09:18 PM
I'm making a cartoon. it's up to about 3000 frames long. I'm using 24 fps. playing it in the the editor is too slow on my computer, so I publish it to watch it. I got tired of watching the whole thing just to see the part that I just added so I put a temporary gotoAndPlay(2670); or whatever I want it to start at. but now it's only going to about 1600 when I watch it even though I only have one action in the first frame and when it hits the end it goes back about a 40 frames and just loops that small little part. do I have too many frames or something?

thegrrraue
December 17th, 2007, 10:39 PM
Too many frames is not an issue. I've done much longer movies before that have worked fine, but they do go quite slow, especially if you have a lot of images loaded in and such. I'd imagine there's some accidental hidden action in there. I'd search (ctrl+f) for "goto" and see if there's anything else in there.

But yeah, too many frames is not an issue.

fugnug
December 18th, 2007, 09:38 AM
I did the ctrl + f and it only found the goto in the first frame. I'm telling it to gotoAndPlay(2260); but it goes to 1544. I thought it was a misplaced action too because I was previously telling it to goto 1544.

shweet
December 18th, 2007, 09:51 AM
is there an action in an img that your missing :P

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ignore me im noob

prg9
December 18th, 2007, 09:58 AM
Do I have too many frames or something?

You have 13,000 more frames to go :thumb:

16,000 frames - is the recommended limit! See Link from Adobe (http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_14437)


it goes back about a 40 frames and just loops that small little part

Based on this there is probably another script somewhere.