View Full Version : Printing
small_guy
September 4th, 2007, 08:44 AM
Can anyone point me towards a tutorial on printing in Flash. In essence I have a txt document. I have an icon of a printer that I have set up as a button to be pushed to, theoretically, print the txt document.
If anyone could point me in the direction of a tutorial on this it would be appreciated.
Thanks.
project107
September 4th, 2007, 10:41 AM
print function
print(target:Object, boundingBox:String) : Void
Prints the target movie clip according to the boundaries specified in the parameter (bmovie, bmax, or bframe). If you want to print specific frames in the target movie clip, attach a #p frame label to those frames. Although print() results in higher quality prints than printAsBitmap() it cannot be used to print movie clips that use alpha transparencies or special color effects.
If you use bmovie for the boundingBox parameter but do not assign a #b label to a frame, the print area is determined by the Stage size of the loaded movie clip. (The loaded movie clip does not inherit the main movie clip's Stage size.)
All the printable elements in a movie clip must be fully loaded before printing can begin.
The Flash Player printing feature supports PostScript and non-PostScript printers. Non-PostScript printers convert vectors to bitmaps.
Availability: ActionScript 1.0; Flash Player 4 - (4.0.20.0) <If you are authoring for Flash Player 7 or later, you can create a PrintJob object, which gives you (and the user) more control over the printing process. For more information, see the PrintJob class entry.
Parameters
target:Object - The instance name of a movie clip to print. By default, all of the frames in the target instance can be printed. If you want to print specific frames in the movie clip, assign a #p frame label to those frames.
boundingBox:String - A modifier that sets the print area of the movie clip. Enclose this parameter in quotation marks (" or '), and specify one of the following values:
bmovie Designates the bounding box of a specific frame in a movie clip as the print area for all printable frames in the movie clip. Assign a #b frame label to the frame whose bounding box you want to use as the print area.
bmax Designates a composite of all the bounding boxes of all the printable frames as the print area. Specify bmax if the printable frames in your movie clip vary in size.
bframe Indicates that the bounding box of each printable frame should be used as the print area for that frame, which changes the print area for each frame and scales the objects to fit the print area. Use bframe if you have objects of different sizes in each frame and want each object to fill the printed page.
Example
The following example prints all of the printable frames in holder_mc with a print area defined by the bounding box of each frame:
this.createEmptyMovieClip("holder_mc", 999);
holder_mc.loadMovie("http://www.helpexamples.com/flash/images/image1.jpg");
this.myBtn_btn.onRelease = function() {
print(this._parent.holder_mc, "bframe");
};
In the previous ActionScript, you could replace bframe with bmovie so that the print area is defined by the bounding box of a frame with the #b frame label attached.
See also
printAsBitmap function, printAsBitmapNum function, PrintJob, printNum function
********************
From the help file on your computer. Doesn't anyone look at the help file anymore? Sheesh.
small_guy
September 4th, 2007, 11:04 AM
Thank you.
print function
print(target:Object, boundingBox:String) : Void
Prints the target movie clip according to the boundaries specified in the parameter (bmovie, bmax, or bframe). If you want to print specific frames in the target movie clip, attach a #p frame label to those frames. Although print() results in higher quality prints than printAsBitmap() it cannot be used to print movie clips that use alpha transparencies or special color effects.
If you use bmovie for the boundingBox parameter but do not assign a #b label to a frame, the print area is determined by the Stage size of the loaded movie clip. (The loaded movie clip does not inherit the main movie clip's Stage size.)
All the printable elements in a movie clip must be fully loaded before printing can begin.
The Flash Player printing feature supports PostScript and non-PostScript printers. Non-PostScript printers convert vectors to bitmaps.
Availability: ActionScript 1.0; Flash Player 4 - (4.0.20.0) <If you are authoring for Flash Player 7 or later, you can create a PrintJob object, which gives you (and the user) more control over the printing process. For more information, see the PrintJob class entry.
Parameters
target:Object - The instance name of a movie clip to print. By default, all of the frames in the target instance can be printed. If you want to print specific frames in the movie clip, assign a #p frame label to those frames.
boundingBox:String - A modifier that sets the print area of the movie clip. Enclose this parameter in quotation marks (" or '), and specify one of the following values:
bmovie Designates the bounding box of a specific frame in a movie clip as the print area for all printable frames in the movie clip. Assign a #b frame label to the frame whose bounding box you want to use as the print area.
bmax Designates a composite of all the bounding boxes of all the printable frames as the print area. Specify bmax if the printable frames in your movie clip vary in size.
bframe Indicates that the bounding box of each printable frame should be used as the print area for that frame, which changes the print area for each frame and scales the objects to fit the print area. Use bframe if you have objects of different sizes in each frame and want each object to fill the printed page.
Example
The following example prints all of the printable frames in holder_mc with a print area defined by the bounding box of each frame:
this.createEmptyMovieClip("holder_mc", 999);
holder_mc.loadMovie("http://www.helpexamples.com/flash/images/image1.jpg");
this.myBtn_btn.onRelease = function() {
print(this._parent.holder_mc, "bframe");
};
In the previous ActionScript, you could replace bframe with bmovie so that the print area is defined by the bounding box of a frame with the #b frame label attached.
See also
printAsBitmap function, printAsBitmapNum function, PrintJob, printNum function
********************
From the help file on your computer. Doesn't anyone look at the help file anymore? Sheesh.
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